![]() Each higher-level item is 4X less likely to show up than the prior level item. Don't prompt to bring units with you on linear missions if you don't actually have anyone in your armyħ. Fixed level 2 markets selling amulets for freeĦ. This was because destroyed objects still blocked the navmesh.ĥ. Reduce units standing around during village combat. Fix knocking down opponents by using a power attack against shields.Ĥ. Fix townspersons you need to rescue from dungeons being partially under the groundģ. Improved materials of walls, wizard tower, libraryĢ. ![]() Requested by Tchey: Added a camera section to the controls menuĬrash fixes, improve the radial command menu, improve necromancy, and othersġ. ![]() Requested by sir0die: The red icon on the minimap for enemies is now brighter Requested by LVVRunner: New method to show telekinesis throw destination Requested by LVVRunner: Moved debug key off F12 which conflicted with the Steam screenshot key Requested by Galdred: Fixed markets not replenishing player equipment Halved costs of player production buildings, increased the cost of buying resources from the market directly, and the market produces more gold Requested by Galdred: Buildings were too expensive to build and were not economically useful for about 100 days. Requested by Toonarmy: Added invert look to general tab of preferences. Sorry for the delay, this was finished yesterday but Unity's addressables system will randomly get stuck in infinite loops while trying to make builds. Tous les évènements > Évènements Empire of Ember > The Dev was really super reactive, and listened to feedback a lot.
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